The Animation Studio

How a scene comes together

Every scene in Pickles & Friends and Pip's Bible Stories starts as a story on a page and ends up as dozens of short clips, each one built, checked, and edited by hand. I mix and match whatever tools do each job best at the time. Lately that's been Seedream for images and DaVinci Resolve for editing, and it keeps changing as the tools do.

Made by me, with AI tools as part of my kit.

One scene, start to finish

A simplified walk-through:

  1. Story"Scene 3: Pickles hears a rustle in the leaves."What does Pickles want, and what gets in the way?
  2. Character art"Pickles, curious face, backyard."The characters and set are designed once, so every shot matches.
  3. Shots"Shot 3.1 wide: the yard. Shot 3.2 close-up: Pickles' ears perk up. Shot 3.3: leaves rustle."Shots run as long as the moment needs.
  4. Edit"Cut 3, rough."Clips get trimmed, paced, and stitched into a scene.
  5. Music and voice"Cut 3, final."Voices, music, and sound effects are timed to the edit.

Pickles & Friends

Pickles and Macki running across a sunny backyard Pickles bounding toward Macki in the backyard Pickles and Macki playing tug-of-war with a rope toy
Shot thumbnails: a backyard play scene with Pickles and Macki.
Edit timeline with Pickles shots on two video tracks, plus voice-over, music, and sound effect tracks
Edit timeline: shots, voice, music, and sound effects lined up.

Pip's Bible Stories

Grandpa Ram in his armchair by the fire, telling a story Pip in her mustard scarf, sitting on the rug and listening to Grandpa Ram Close-up of Pip sitting on the rug, looking up in wonder
Shot thumbnails: Grandpa Ram tells the story, and Pip listens.
Edit timeline with Pip shots on the video track, plus voice-over, music, and sound effect tracks
Edit timeline: shots, voice, music, and sound effects lined up.

* Scene labels, shot thumbnails, and the edit timeline are made-up examples to show the workflow.

A thank-you

A big shout-out to my pal Grok Bot, who's been a wonderful help on this whole project, from shaping stories to keeping every shot organized.

What this shows about my skills

What I enjoy about it

Figuring out what really works, then sharing it. I love that one independent creator can now make animation that used to take a whole studio.